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SpriteAtlasManager.atlasRequested is not listened to when entering Play ...
Reproduction steps:1. Open attached project "case_1366319"2. Open Scenes/SampleScene3. Enter Play Mode4. Wait for UI to finish loadi... Read more
[Anima2D] (IK) incompatibility with Prefab Isolation Mode - target bones...
Steps to reproduce:1. Open QA attached project2. "02 Level 01" scene and select the Mummy game object3. Play the animation and obser... Read more
The project completely freezes when it's opened
To reproduce: 1. Open the attached project (TBS test 2.zip) Expected: the Editor doesn't freeze Reproduced in 2017.3.2f1, 2017.4.4f1... Read more
During Sprite Atlas Packing, Unity Editor Crashes
1. What happened Unity Editor crashed while Sprite Atlas packing was in progress.All sprites atlases are in Atlases folder and all s... Read more
[Anima2D] - Project does not open correctly
Anima2D project no longer opens correctly in 2018.2.0a1. The project was last updated in 2018.1.0f2. Steps to reprocuce. - Open the ... Read more
Image components not displaying sprite data when instantiated from a pre...
Reproduction steps:1. Open the attached project "sprite-atlas-load-sprite-failure.zip";2. Open the scene1.unity;3. Enter a play mode... Read more
Sprite is not loaded from Sprite Atlas when it's referenced anywhere in ...
To reproduce:1. Open user's attached project2. Check Canvas Inspector window > Test One script component > Sprite Prefab field... Read more
Sprite Renderer on Prefabs instances is not destroyed after exiting Play...
Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more
Unity freezes when previewing huge Sprite Atlas pack
How to reproduce:1. Open the attached project2. Select "Pregnant.spriteatlas" in the Project3. Press "Pack Preview" Actual result: U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS