Search Issue Tracker
GameObjects created by RuleTile are destroyed if Tilemap.CompressBounds ...
How to reproduce: 1. Open user's attached project ("2019.3 test project.zip") using the EnvIronman VM (more information in Edit) 2. ... Read more
RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps: 1. Open QA attached project "repro_1079566" 2. Open scene "0" 3. Enter Play Mode and observe the Console Expected: Con... Read more
[Tilemap] multi-selected tile paints only outermost tile when painting v...
-e: see title -repro --open attached project --open scene --open tile palette --select the two tiles --paint the selection by dragg... Read more
Tilemap Move causes incorrect tile to appear under selection
Moving a Tile on a Tilemap can cause the incorrect sprite to briefly show up as the tile you wish to move Reproduction Steps: 1. Do... Read more
Moving Tiles with the Tilemap causes the selected tiles to disappear
When starting a move with the tilemap, the tiles disappear initially before reappearing after being moved slightly. To repro: 1. Do... Read more
Sprite packer leaves huge gaps between sprites in first pages
To reproduce: 1. Open report project( link in edit) 2. Pack sprite atlas 3. Compare pages Expected vs actual: pages 1-5 have huge ... Read more
Adding 'Packaging Tag' to sprite increases its size >=750KB
To reproduce: 1. Open repro project 2. Select 'etc1_alpha' sprite 3. Add 'Packing Tag' 4. Apply changes Expected: sprite size will ... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more
Having a lot of textures with unique "Packing tag" results in a performa...
Reproduction steps: 1. Open "testLoad123.zip" project 2. Open the Profiler window 3. Enter Play mode 4. After a few seconds notice ... Read more
Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1220442.zip" project 2. Open Tile Palette and select a 3x3 size... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node