Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0f3
Issue ID
960883
Regression
No
Adding 'Packaging Tag' to sprite increases its size >=750KB
To reproduce:
1. Open repro project
2. Select 'etc1_alpha' sprite
3. Add 'Packing Tag'
4. Apply changes
Expected: sprite size will increase a few kilobytes
Actual: it increases from ~750KB
Reproduced on: 5.5.4p1, 5.6.3p4, 2017.1.2p1, 2017.2.0p1, 2017.3.0b6, 2018.1.0a1
Repro results on a few random sprites:
1. 256KB grows to 1MB
2. 128KB->0.8MB
3. 468.8KB->1.8MB
Tested on OSX 10.13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
Add comment