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ArgumentOutOfRangeException when moving point in ShapeEditor
ArgumentOutOfRangeException when moving point in ShapeEditor Repro:1- Open project in attachment.2- Select 'Diamond' sprite in the P... Read more
Tilemap sprites are flipping
Tilemap sprites are flipping when panning camera. Repro:1- Open project in attachment.2- Open scene 'Scenes/SandboxRoom'.3- Start ga... Read more
Artifacts are present on Sprite Atlas Sprites when Binlinear or Trilinea...
How to reproduce: Open the “Atlas_Bug.zip“ project Open the “SampleScene“ Enter Play Mode Observe the Game view Actual result: Artif... Read more
Sprite Atlas Hash changes between build targets
How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more
Preview of the tile doesn't move with the mouse cursor when panning arou...
Steps to reproduce : - create a new grid and a tilemap- paint on the tilemap- notice that the preview of the tile follows the mouse ... Read more
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce:1) Open at... Read more
[2D][Sprite Atlas] After removing object from atlas, removed object is n...
[2D][Sprite Atlas] After removing object from atlas, removed object is not rendered during Playmode Repo steps:1. Pack 2 separate sp... Read more
[2D] SortingGroup does not apply the sorting changes to its children whe...
To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity2. Open "BugTest" scene3. Enter Play modeNote:... Read more
ReflectionTypeLoadExceptions is thrown in the Console after selecting Ti...
Reproduction steps:1. Open the attached project "Maddotroid.zip";2. Open the Test scene;3. Under the object "Grid", try to select Ti... Read more
Unity crashes if variant Sprite Atlas scale results in NPOT texture when...
Unity crashes if variant Sprite Atlas scale results in NPOT texture when Crunch Compression is enabled 1. Import attached sprite (in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog