Search Issue Tracker

0
votes
By Design

Sprites are not Rendered in Build or Editor when their Sorting Layer is ...

2D

-

Aug 05, 2019

-

Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "PixelHorror.zip"2. Build the project with "JaimeScene"3. Notice the Player Sprite... Read more

0
votes
By Design

Build takes more storage space when large sprite sheet is used with a lo...

2D

-

Mar 27, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open user's attached project ("SpritePackerProblem")2. Open Build Settings and build "BigSpriteScene" scene into a n... Read more

0
votes
By Design

Isometric Tilemap is not being sorted properly when using a custom Cell ...

2D

-

Mar 23, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9

How to reproduce:1. Open attached OC project2. Inspect the Scene or Game View. To reproduce the extra bug, probably related to this:... Read more

0
votes
Fixed

GameObjects with a Mesh Renderer Component don't appear visually in the ...

2D

-

Oct 24, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.2f1, 2019.3

How to reproduce:1. Open the user's attached project2. Build and Run the Game Expected result: All Sprites are seen as in the Editor... Read more

0
votes
By Design

Custom brush is re-enabled when painting in Prefab mode with Auto Save on

2D

-

Mar 13, 2019

-

Version/s: 2018.3.0a6, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "case_1136696-CustomBrushPrefabMode" project2. Select "GameObject1" in the Hierarchy and open ... Read more

0
votes
Fixed

Selection of the sprite in the Sprite Editor Window changes size and off...

2D

-

Mar 06, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a7

How to reproduce:1. Open attached project "Case_1134295_reproProject.zip"2. Select "smb1_misc_sprites" in the Project Window3. In th... Read more

0
votes
Fixed

SpiteAtlas does not change when its associated "Object for Packing" text...

2D

-

Mar 11, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "case_1135638-SpriteAtlasUpdateBug_1" and the scene "SampleScene"2. Create a Sprite At... Read more

0
votes
Fixed

[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...

2D

-

May 05, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more

0
votes
Fixed

[Anima2D] NullReferenceException when upgrading the package to version 1...

2D

-

Jun 26, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open tester-submitted project (Anima2DRepro)2. Navigate to the Asset Store and import the Anima 2D package (vers... Read more

0
votes
By Design

TileMap renderer does not consider the z value, therefore, sometimes doe...

2D

-

Sep 19, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Tilemap.zip" and scene "test1"2. Enter Play mode3. In Game view, press on "Generate Map" ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.