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Sprite Rendering Performance Regression in 5.6
There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture test pr... Read more
a sprite breaks when entering play mode
To reproduce: 1. Open attached project 2. enter play mode Expected result: A new sprite spawns and we have two identical sprites Act... Read more
Error message appears for each individual object instead of a group
To reproduce: 1. Open the project attached 2. Select all the Cube objects in the "Scene" scene 3. Try to remove the "MeshFilter" com... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce: 1. Open the Unity Project in the Unity Editor. 2. Run the editor option Test -> Test SpriteAtlas AssetImporter. 3. Obs... Read more
Crash in ProcessVertices when applying texture type to Sprite for specif...
How to reproduce: 1. Download user-attached image(backcity.png) 2. Create a new Unity project and import the image 3. Select the Ima... Read more
2D Animation Preview Package: Animated meshed sprite with bones flickers
2D Animation Preview Package: Animated meshed sprite with bones flickers Steps to Repro: 1. download attached project (TestingPro... Read more
Unity editor crashes on WorldContactFilter2D::ShouldCollide when trying ...
How to reproduce: 1. Open attached "repro_1123489" project 2. Open scene "Sector Omega.unity" 3. While you entering the Game mode ho... Read more
Tilemap Move causes incorrect tile to appear under selection
Moving a Tile on a Tilemap can cause the incorrect sprite to briefly show up as the tile you wish to move Reproduction Steps: 1. Do... Read more
Tilemap Focus filter remains active in Scene View after closing the Tile...
How to reproduce: 1. Create a new Unity project 2. Create a 2D > Tilemap 3. Open the Tile Palette window and create a new Tile Palet... Read more
Sprites in specific upgraded project are not drawn in play mode
A project which had sprites used in versions prior to 4.5.0 may have them invisible in versions 4.5.0 or later. Reimport of all asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow