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[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...
Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro... Read more
Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce: 1. Download and open the attached project 2. Open the profiler 3. Select "Profile Editor" 4. Open any script and... Read more
SpriteAtlasManager.atlasRequested is not listened to when entering Play ...
Reproduction steps: 1. Open attached project "case_1366319" 2. Open Scenes/SampleScene 3. Enter Play Mode 4. Wait for UI to finish l... Read more
Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...
Reproduction steps: 1. Open the attached "1407532.zip" project 2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - >... Read more
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce: 1) Open... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
SpriteAtlasManager late binding crash
How to reproduce: 1. Open the attached project named "TestLateBinding" 2. Open the SampleScene 3. Enter the Play mode and start clic... Read more
Sprite Atlas allows multiple identical sprites when adding sprites in In...
To reproduce: 1. Open my attached project (SpriteTest.zip), in Project window, select sprite atlas MYATLAS 2. While MYATLAS selected... Read more
[URP] 2D URP project template opens "Untitled" scene instead of "Samp...
How to reproduce: 1. Open Unity Hub; 2. Click “New” in “Projects” section; 3. Select “2D URP” template enter project name and click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts