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Editor performance degrades when adding more Sprites to the Tilemap and ...
How to reproduce: 1. Open the user attached "BugExample.zip" project 2. Enter the "SampleScene" Scene found in the Assets/Scenes fol... Read more
[2D][Tilemap] Mask texture is not overridden when using SetPropertyBlock...
Reproduction steps: 1. Open the user's attached project "Tilemap_MaskTex_test.zip" 2. Enter Play mode 3. Open Frame Debug window and... Read more
Square Sprite border changes to 4px after converting it to Single Mode
Reproduction steps: 1. Open the user's attached project "Sandbox.zip" 2. Select "Square" from the Project window 3. Open Sprite Edit... Read more
[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene ca...
[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene causes draw batching to break Repro steps: - Open SampleScene... Read more
[URP][2D] No shadows are cast from Point Light 2D when Global Light 2D i...
How to reproduce: 1. Open the attached project "lightRepro" 2. Open the scene "Game" (Assets/_Project/Scenes/Game.unity) 3. In the S... Read more
Rule Tiles are generated as black, alpha 0 when Tilemap is filled with T...
How to reproduce: 1. Open user's project "Brush-NoURP.zip" 2. Press Play and go to Scene View 3. Open the Tile Palette window (Windo... Read more
Editor crashes on Sprite::VirtualRedirectTransfer when loading sprite at...
How to reproduce: 1. Open the user attached project 2. Open 'SampleScene' 3. Enter Play Mode Reproducible with: 2020.3.32f1, 2021.1... Read more
Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...
Reproduction steps: 1. Open the attached "1407532.zip" project 2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - >... Read more
Sprite references are missing in the Sprite Renderer when importing Spri...
Steps to reproduce: 1. Download the attached "Reference_Test.unitypackage" 2. Create a new 3D project 3. In the Toolbar select Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project