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Keys throw errors when changing to the same value as before
Steps to reproduce: 1. Open a new project 2. Go to Preferences->Keys 3. Find a key and change it to the same as before* Expected: t... Read more
An error is thrown when playing .mov file which was made on iPhone IOS 10
How to reproduce: 1. Open the attached "Test.zip" project and open the Sample Scene 2. Go to the Project folder -> Resources -> find... Read more
[Android] Application.Unload() causes a crash after multiple openings wi...
Steps to reproduce: 1. Open user provided native Android application project on Android Studio 2. Build & Run to a device 3. Press "... Read more
Lights, who have their Render Mode set to Not Important, are not rendere...
Steps to reproduce: 1. Open attached project "case_1087099-Light_Going_Out_Bug_Example.zip" 2. Try to move Camera on the Z-axis away... Read more
"ScriptableObject" triggers a warning "No script asset for..." and after...
Reproduction steps: 1. Open "BugScriptableObjectAsset.zip" project 2. In the Project window "Right Click" -> "Create" -> "Generic A... Read more
Input.mousePosition doesn't track right mouse click outside of game wind...
Steps to reproduce: 1. Open attached project "case_1087109-dragtest.zip" 2. Build and Run (on Chrome) 3. Right-click and drag out of... Read more
[Linux] Native Plugin does not work in either Editor nor Player
When trying to use Native Plugin, "DllNotFoundException" appears despite the dll files are in place and work for Windows and OSX. R... Read more
[VR] Unable to use TAA in Single Pass
Using TAA for PSVR results in errors when using non-multipass stereo rendering modes. Reproduction Steps: 1. Power-on your VR HMD 2... Read more
[Windows][Standalone] The Server Build though VS Project generation does...
When generate Server Build (Headless) standalone Player on Windows, it always launches with a command window. However, if the user g... Read more
ApplicationIdentifier not used when building the first time via script f...
Steps to reproduce: 1. Download the attached project 2. Build from command line with the following arguments: <path to editor> -quit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts