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Selection markers do not strech when the Preferences window is resized
Steps to reproduce : - open the Preference window - select a category - resize the window and notice the selection markers to not r... Read more
Searching in the Preferences window will highlight characters not in the...
Steps to reproduce : - open the Preferences window - type something like "Color picker" - notice that other characters are also sel... Read more
Preferences window doesn't have a minimal width
Steps to reproduce : - open the Preferences window - try to minimize it and notice that the limit is very low, hiding the options o... Read more
Static Batching Corrupts Scene View Modes on Play
Repro ===== 1. Download, unzip and open the attached project StaticBatching_LightingUVIssue2.zip 2. Open AdditiveLighting_00_Master ... Read more
[IL2CPP] Using System.Net.Sockets.Socket.IOControl and IL2CPP crashes th...
To reproduce: 1. Download attached project "502279.zip" and open in Unity 2. Open "test" Scene 3. Change Scripting Backend to IL2CP... Read more
Unity crashes when trying to reimport default asset
How to reproduce: 1. Open user's project 2. Select Assets/sit_possitive_female.fbx 3. Go to Assets -> Reimport Expected result: Uni... Read more
Using the Default-Skybox material as a Skybox Material causes iOS and tv...
If you attempt to build for iOS or tvOS using the Default-Skybox material as a Skybox Material, the build will fail with the followi... Read more
Animator jumps to the default state when clicking in different states wi...
The Animator goes back to the default state in an undetermined moment after clicking several times in the states within the Animator... Read more
Crash on _SimulationFilterShader or PhysicsManager::ProcessTriggerEnterE...
How to reproduce: 1. Open the "Breakable_Crash.zip" project 2. Open the "SimpleCity.unity" scene 3. Enter Play Mode 4. In Scene view... Read more
Project file has no matching compilation unit
Project file has no matching compilation unit 1. What happened The following error is thrown: NotSupportedException: Visual Studio ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL