Search Issue Tracker
Fixed in 1.1.0-preview.2
Votes
2
Found in [Package]
1.0.0-preview.5
Issue ID
1253034
Regression
Yes
"Map index on trigger" and IndexOutOfRangeException errors when using multiple Interactions on the same Action
How to reproduce:
1. Open attached project "Input_Bug_Stripped.zip" and scene "SampleScene"
2. Enter Play mode
3. Click and release once and fast
4. Observe Console window
Expected result: no errors are thrown
Actual result: 3 errors are thrown
Reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14 (1.0.0-prev.5, 1.0.0)
Not reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14 (1.0.0-prev.3, 1.0.0-prev.4)
Could not test with: 2018.4 (package was not yet released)
Thrown errors:
Map index on trigger does not correspond to map index of trigger state
Exception 'IndexOutOfRangeException' thrown from state change monitor 'InputActionState' on 'Button:/Mouse/leftButton'
IndexOutOfRangeException: Index was outside the bounds of the array.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
- Errors are thrown and contextual menu does not open when right-clicking multiple mixed keyframes in Dopesheet
- Crash on MergeObjectCollection when repeatedly selecting a Prefab Asset in the Project Browser
- Warning icon is cut off and misplaced in Inspector when selecting a Shader with a compiler warning
Add comment