Search Issue Tracker
Fixed in 1.1.0-preview.2
Votes
2
Found in [Package]
1.0.0-preview.5
Issue ID
1253034
Regression
Yes
"Map index on trigger" and IndexOutOfRangeException errors when using multiple Interactions on the same Action
How to reproduce:
1. Open attached project "Input_Bug_Stripped.zip" and scene "SampleScene"
2. Enter Play mode
3. Click and release once and fast
4. Observe Console window
Expected result: no errors are thrown
Actual result: 3 errors are thrown
Reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14 (1.0.0-prev.5, 1.0.0)
Not reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14 (1.0.0-prev.3, 1.0.0-prev.4)
Could not test with: 2018.4 (package was not yet released)
Thrown errors:
Map index on trigger does not correspond to map index of trigger state
Exception 'IndexOutOfRangeException' thrown from state change monitor 'InputActionState' on 'Button:/Mouse/leftButton'
IndexOutOfRangeException: Index was outside the bounds of the array.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
Add comment