Search Issue Tracker
Fixed in 1.1.0-preview.2
Votes
2
Found in [Package]
1.0.0-preview.5
Issue ID
1253034
Regression
Yes
"Map index on trigger" and IndexOutOfRangeException errors when using multiple Interactions on the same Action
How to reproduce:
1. Open attached project "Input_Bug_Stripped.zip" and scene "SampleScene"
2. Enter Play mode
3. Click and release once and fast
4. Observe Console window
Expected result: no errors are thrown
Actual result: 3 errors are thrown
Reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14 (1.0.0-prev.5, 1.0.0)
Not reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14 (1.0.0-prev.3, 1.0.0-prev.4)
Could not test with: 2018.4 (package was not yet released)
Thrown errors:
Map index on trigger does not correspond to map index of trigger state
Exception 'IndexOutOfRangeException' thrown from state change monitor 'InputActionState' on 'Button:/Mouse/leftButton'
IndexOutOfRangeException: Index was outside the bounds of the array.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Invalid vertex attribute format" error message does not mention "bytes" when the data size is mismatched
- [Windows] About Unity window displays Editor version in two lines instead of one
- [Linux] "Add Component" menu goes under the screen when the menu extends beyond the display boundries
- High Editor GPU usage when Camera with RenderTexture and VFX Graph are in the scene, with Scene/Game tabs closed
- List in Inspector not resizing when exiting Play mode
Add comment