Search Issue Tracker
Fixed in 1.1.0-preview.2
Votes
2
Found in [Package]
1.0.0-preview.5
Issue ID
1253034
Regression
Yes
"Map index on trigger" and IndexOutOfRangeException errors when using multiple Interactions on the same Action
How to reproduce:
1. Open attached project "Input_Bug_Stripped.zip" and scene "SampleScene"
2. Enter Play mode
3. Click and release once and fast
4. Observe Console window
Expected result: no errors are thrown
Actual result: 3 errors are thrown
Reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14 (1.0.0-prev.5, 1.0.0)
Not reproducible with: 2019.4.0f1, 2020.1.0b12, 2020.2.0a14 (1.0.0-prev.3, 1.0.0-prev.4)
Could not test with: 2018.4 (package was not yet released)
Thrown errors:
Map index on trigger does not correspond to map index of trigger state
Exception 'IndexOutOfRangeException' thrown from state change monitor 'InputActionState' on 'Button:/Mouse/leftButton'
IndexOutOfRangeException: Index was outside the bounds of the array.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project
Add comment