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Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2020.1.0b9
Issue ID
1253117
Regression
No
Crash ProfilerDriver_CUSTOM_SaveProfile on saving data from Profiler
Does not reproduce every time.
1. Start Deep profiling of Editor.
2. Enter playmode.
3. Wait or some time and save profiled data.
Actual result: Editor crashes with stack trace:
Crash is found in case editor_prev_log log:
DynamicHeapAllocator::Allocate
MemoryManager::Allocate
MemoryManager::ReallocateFallbackToAllocateDeallocate
MemoryManager::Reallocate
realloc_internal
dynamic_array_detail::dynamic_array_data::resize_buffer
SerializeProfilerInformation
ProfilerFrameData::Serialize const
profiling::ProfilerSession::SaveToFile
ProfilerDriver_CUSTOM_SaveProfile
UnityEditorInternal.ProfilerDriver:SaveProfile (string) {0x7f98cad7c098}
More on Crash Analyzer: https://crashes.hq.unity3d.com/crashes/5ed8c56abbc51300014c68cd
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