Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
1
Found in
2018.4
2019.3.13f1
2020.2
Issue ID
1252773
Regression
No
Asset path and filename is missing when warning about self-intersecting polygon is thrown
How to reproduce:
1. Open attached project "MissingInformationInWarning.zip"
2. In the Console Window observe warning: "A polygon of Cylinder.001 is self-intersecting and has been discarded."
Expected result: More clear message, with an asset path and filename
Actual result: Not enough info, no asset path and filename
Reproducible with: 2018.4.23f1, 2019.4.0f1, 2020.1.0b11, 2020.2.0a13
-
harry_js
Jun 04, 2020 14:05
*Any* Unity errors that turn up in the log without context, paths or origin details of some kind are basically a bunch of frustrating noise. Please do a sweep on all errors that aren't providing context and fix the lot.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2020.2):
Fixed in Unity 2020.2.0a16
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.1f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.9f1