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0
votes
Fixed

[Linux][ShaderGraph] Default ShaderGraph shaders are "not compatible" wi...

Package: Shader Graph

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Apr 23, 2019

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Version/s: 4.10.0-preview

Reproduction steps: 1. Open "New Unity Project (2).zip" project 2. Select the Shader "graph" 3. Notice that the "SRP Batcher" is "n... Read more

0
votes
Won't Fix

[Timeline] Deleting an "Animation Track" that points to the same Animato...

Timeline

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Apr 23, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "TimelineAnimatorIssue" project 2. Select "Timeline" GO in the Hierarchy window 3. Preview the Animatio... Read more

7
votes
Duplicate

Modifying "Image.sprite" of an existing Image, deforms it

uGUI

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Apr 23, 2019

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Version/s: 2019.1.0a5, 2019.1.0b8, 2019.2, 2019.3

Reproduction steps: 1. Open "IconRendering.zip" project 2. Enter Play mode 3. Wait until some Images are instantiated 4. Notice tha... Read more

3
votes
Fixed

"Invalid pass number (1) for Graphics.Blit (Material "(Unknown material)...

Package: PostProcessing

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Apr 23, 2019

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Version/s: 2.1.0

Reproduction steps: 1. Build bundles for the editor (WindowsStandalone or MacStandalone) 2. Install Post Processing stack 2.0.17-pre... Read more

0
votes
Fixed

Two incompatible components can be added to a GameObject when using the ...

Scene Management

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Apr 23, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case_1148404") 2. In hierarchy choose the Cube Gameobject and add the Rigidbody2D c... Read more

0
votes
Fixed

Cannot revert changes to prefab variants when the prefab variant is edit...

Scene Management

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Apr 16, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12

If you select a prefab variant in the Project View, make a change in the Inspector and then attempt to revert it, a warning will be ... Read more

0
votes
Fixed

Particle System Renderer component appears when adding a script to prefa...

Scene Management

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Apr 24, 2019

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Version/s: 2019.2.0a10

Steps: 1. Add "GameObject -> Effects -> Particle System" GameObject to Hierarchy 2. Create a script in Project browser 3. Select Par... Read more

0
votes
By Design

TerrainPaintUtility faulty calculations when using RenderTexture as a So...

Terrain

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Apr 08, 2019

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Version/s: 2019.1.0b2, 2019.1.0b5, 2019.2.0a3

How to reproduce: 1. Open the "SampleScene" in the attached "Unity Bug report.zip" Project 2. Enter Play Mode 3. Observe the "Terrai... Read more

7
votes
Fixed

Documentation summary in Visual Studio is not being shown

Windows

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Apr 22, 2019

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Version/s: 2019.1.0b5, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1148065_summary.zip" 2. Open "script" script with Visual Studio 3. In "Start()" met... Read more

0
votes
Duplicate

[Prefab] Duplicating nested prefabs children does not maintain transform

Scene Management

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Apr 23, 2019

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Version/s: 2018.3.3f1, 2018.3.4f1, 2019.1.0a13, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and scene 2) In the hierarchy, select one of the prefab's children 3) Ctrl+D to duplicate... Read more

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