Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.2.0a10
Issue ID
1148619
Regression
Yes
Particle System Renderer component appears when adding a script to prefab instance
Steps:
1. Add "GameObject -> Effects -> Particle System" GameObject to Hierarchy
2. Create a script in Project browser
3. Select Particle System prefab instance in the Hierarchy
4. Drag and drop the script from Project browser above "Add component" button in Inspector
==>
Particle System Renderer component appears in the Inspector window as well (it should be hidden as its UI is integrated in the Particle System's modules)
Note that if you deselect and select the ParticleSystem again the Inspector shows the correct Editors (The PSR is now hidden)
Reproduced in 19.3 and 19.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
Add comment