Search Issue Tracker

1
votes
By Design

[IL2CPP] Player crashes on closing it if System.Threading.Thread is running

IL2CPP

-

Apr 21, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1147963_repro.zip 2. Build project for Standalone platform (IL2CPP backend) 3. Launch player 4. Pres... Read more

0
votes
Fixed

[Physics2D] Disabling and enabling "Max Distance Only" throws runtime er...

Physics2D

-

Apr 22, 2019

-

Version/s: 2019.1.0a14, 2019.2.0a13

Disabling and enabling "Max Distance Only" under Distance Joint 2D throws runtime errors on changing length connection. Steps to Re... Read more

0
votes
Fixed

The Package Manager UI does not refresh when packages are installed or r...

Package: Package Manager UI

-

Apr 23, 2019

-

Version/s: 2.2.0

When installing or removing a package via Package Manager UI, the UI will not refresh after the operation is completed. For example,... Read more

0
votes
Fixed

The version of Text Mesh Pro installed in new projects is behind the ver...

uGUI

-

Apr 23, 2019

-

Version/s: 2019.2.0a1, 2019.3.0a1

The Editor manifest for 2019.2 and 2019.3 contains an entry for Text Mesh Pro version 1.3.0. This is behind the current verified ver... Read more

0
votes
Fixed

[Android][Vulkan] Player crashes on changing resolution dynamically

Android

-

Apr 23, 2019

-

Version/s: 2019.2.0a1, 2019.2.0a13

Player crashes on changing resolution dynamically. Steps to repro: 1. Open the attached project. 2. File > Build Settings > Select ... Read more

0
votes
Fixed

Prefab Asset with orphan GameObject creates dummy root in Prefab Mode bu...

Scene Management

-

Jan 10, 2019

-

Version/s: 2018.2.0x

Repro steps: 1. Drop attached Prefab into any project. 2. Instantiate Prefab and observe root HomeMenuPage. 3. Open Prefab in Prefab... Read more

0
votes
Not Reproducible

[AI Planner] Floating Plan Visualizer window causes the Editor to be slo...

Package

-

Apr 22, 2019

-

Version/s: 2019.1.0a12, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new Unity project 2. Import the 'AI Planner' package 3. Add a Window > AI > Plan Visualizer 4. Move th... Read more

0
votes
Fixed

TransformAccessArray.Dispose() crashes player

Package

-

Apr 23, 2019

-

Version/s: 2019.2.0a12

Steps to reproduce: 1. Open new project 2. Add attached "TestScript.cs" to a GameObject (The script calls TransformAccessArray.Dispo... Read more

0
votes
Won't Fix

Unity materials turn dark with large "Normal Strength" even when the nor...

Shadows/Lights

-

Apr 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene" 2. Select "New Material" fr... Read more

1
votes
By Design

AudioSource.PlayOneShot doesn't play sounds properly when there are a lo...

Audio

-

Apr 19, 2019

-

Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2.0a1

Steps to repro: 1. Open original project "Sound_Bug_2019.1.zip" 2. Enter PlayMode and listen to the Audio Expected result: Audio do... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.