Search Issue Tracker
NullReferenceException is thrown when DLL is deleted
How to reproduce: 1. Open the attached 19.3 Packages.zip project 2. Delete "DemiLib" from the Assets folder 3. Inspect the thrown er... Read more
ArgumentOutOfRangeException is thrown when closing the Terrain Toolbox w...
How to reproduce: 1. Create a new Unity project 2. Download and import the Terrain Tools package 3. Open Window > Terrain > Terrain ... Read more
[Legacy Input] Left and Right stick press doesn't work on Xbox One and P...
To reproduce: 1. Open project and load "TestScene" 2. Build and Run on iOS device 3. Connect Dualshock or Xbox One controller to dev... Read more
[iOS][Legacy Input] Left and Right stick press doesn't work on Xbox One ...
To reproduce: 1. Open project and load "TestScene" 2. Build and Run on iOS device 3. Connect Dualshock or Xbox One controller to dev... Read more
Vector Graphics package does not have Unity UI package listed in depende...
How to reproduce: 1. Open the attached 'project-1184463.zip' project 2. Open Package Manager and enable preview packages 3. Inspect ... Read more
[HDRP] Black objects in standalone build with enabled Shadowmasks
Versions tested: 2020.1.0a4 + 7.2.0 (HDRP/Staging) Steps to repro: 1) Open attached project (fix manifest.json package paths if nee... Read more
USD asset import rotation does not match the FBX asset import rotation
How to reproduce: 1. Download the user-submitted asset archive(fbxUsdImportRepro.zip) 2. Create a new Unity project 3. Download and ... Read more
[Addressables] Converting legacy bundles doesn't remove the pop-up for f...
To reproduce: 1) Open the attached project 2) Open Window -> Assets Management -> Addressables 3) In the pop-up, select Convert Exp... Read more
Setting text property throws NullReferenceException when using TextMeshP...
How to reproduce: 1. Open the attached TMP_AutoSize.zip project 2. Enter the Play mode and press Space 3. Inspect the Game view Act... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on F...
Override indicator (blue line) appears misaligned on Freeform Light 2D Steps to Reproduce: 1. Open attached project 2. Install Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window