Search Issue Tracker
Assertion failed on expression: 'm_currentEntriesPtr != NULL && m_IsGeti...
How to reproduce: 1. Open the attached "AssertionRepro" project 2. Go to "Scenes" folder and open "Levels" scene, enter playmode 3. ... Read more
Massive performance drop with Size over Lifetime or Size over Speed modu...
Steps to reproduce: 1. Open attached “ParticlePerformance.zip” Unity project 2. Open Window->Profiler 3. Enter Play mode Expected r... Read more
ScriptableObject is recognized as MonoBehaviour in the snapshot.nativeTy...
Reproduction steps: 1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip"; 2. Select Assets ... Read more
CharacterController doesn't respect Rigidbody.detectCollisions set to false
Reproduction steps: 1. Open the attached project "Unity Repros 5.zip"; 2. Open the "DetectCollisionsBorked" scene; 3. Enter a play m... Read more
[OSX] ’Do you really want to quit?’ dialog appears when closing windowed...
Steps to reproduce: 1. Open attached “MacOSQuit.zip” Unity project 2. Build for MacOS 3. Open Player in Windowed mode 4. Close windo... Read more
Deleting Sprite with animated Properties randomly crashes Unity
Steps to reproduce: 1. Open attached project DDLC_Engine (OC link) 2. Open Scene "Testing" 3. Select Natsuki-Chibi (under Canvas->Po... Read more
HDR material light emission stops working depending on surrounding objec...
Steps to reproduce: 1. Open attached “HDREmission.zip” Unity project 2. Open “Main” scene 3. Select “Cube” object (child of “Repro” ... Read more
[iOS] Using System.Net.Sockets.UdpClient.Receive() results in "SocketExc...
"SocketException: The descriptor is not a socket" appears when Using System.Net.Sockets.UdpClient.Receive() is used on iOS. Steps t... Read more
[HoloLens] CPU/GPU not sync. Built project has latency of 3 frames
How to reproduce: 1. Open attached project file 2. Build on Hololens (Make sure Single-Pass Stereo is selected) 3. Open build on Vis... Read more
Changing Skinned Mesh causes unwanted deformations when using models wit...
Steps to reproduce: 1. Open attached project "Skin_Mesh_Issue" 2. Drag "box_3ds_Max_Biped.fbx" into Scene 3. Reveal the child object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reverting [SerializeReference] List property creates persistent element overrides in Prefab Variants
- Check mark in Enum element is misaligned when hovered on in Play mode
- Poor contrast on Animation Clip names properties when using the Dark mode
- [Quest][GLES3] Transparent materials disappear due to FullScreenRenderPass on Quest when Multiview/SPI is used with MSAA on OpenGLES3
- Input fields in Search Index Manager shift buttons out of view on long text input