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[Android] Loading assets from AssetBundles takes significantly more time...
Repro steps: 1. Download "repro_1153358_1930a1" from the link below 2. Switch build target to Android and make sure that "Build App ... Read more
[WebGL] Normal maps are inverted when loading a scene asynchronously usi...
How to reproduce: 1. Open the "LoaderScene" in the attached "NormalMapIssue" project 2. Make sure Addressables package is installed ... Read more
Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...
Steps to repro: 1. Open the project attached by the user 2. Enter Play mode 3. Wait a few seconds until "[Physics.PhysX] Foundation:... Read more
[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...
AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue... Read more
Sphere's cloth explodes/rotates and constraints disappear (only one is l...
How to reproduce: 1. Open the attached 'project-1215212.zip' project 2. In the Hierarchy window select 'TwoSpheres' > 'InnerSphere N... Read more
Pop-up windows like Color Picker close upon clicking them when they are ...
How to reproduce: 1. Create a new project 2. In the Hierarchy window select Main Camera 3. In the Inspector window click on the 'Bac... Read more
CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more
[Performance Regression] AssetBundleLoadSingleAssets : LoadAsync_Prefabs...
The AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets test is significantly slower than 18.4. Platform Affected - MacOS ... Read more
[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...
How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more
"Unexpected node type." Error is thrown and no Exception is caught when ...
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. Enter the Play Mode 3. Observe the Console Window Expected... Read more
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