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Fixed in 2021.1.X

Fixed in 2018.4.X, 2019.4.X, 2020.2.X

Votes

18

Found in

2018.4

2019.3.10f1

2019.4

2020.1

2020.2

Issue ID

1239613

Regression

No

Pop-up windows like Color Picker close upon clicking them when they are hovered on immediately after opening

Window management

-

How to reproduce:
1. Create a new project
2. In the Hierarchy window select Main Camera
3. In the Inspector window click on the 'Background' property to open the Color Picker
4. As quickly as possible hover the mouse over anywhere in the Color Picker window
5. Mouse click anywhere in the Color Picker window

Expected result: the Color Picker executes the action that was pressed
Actual result: the Color Picker closes without executing the pressed action

Reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.8f1, 2020.2.0b6

Notes:
1. The issue seems to be that the pop-up window does not get fully loaded and the mouse clicks the Editor behind the pop-up window
2. The issue occurs not only with the Color Picker but with other pop-up windows (issue found in: 'Select Mesh', 'Select Material' windows)
3. The laggier the Editor gets (higher CPU usage), the easier it is to reproduce the issue

  1. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a9

  2. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.1f1

  3. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.17f1

  4. Resolution Note (fix version 2018.4):

    Fixed in 2018.4.32f1

Comments (5)

  1. Shrubokrant

    Jun 14, 2021 12:22

    still having issues with this on 2020.2

  2. AcidArrow

    Oct 26, 2020 05:54

    This isn't fixed for stuff like going to the Lighting -> Baked Lightmaps and clicking the "Open Preview" button on a lightmap.

  3. Oscerlot

    Jun 25, 2020 02:35

    As well as 2019.4.1f1 LTS

  4. Oscerlot

    Jun 25, 2020 02:34

    Also experiencing this in 2019.3.15f1

  5. vandel212

    Jun 17, 2020 00:57

    I'm pretty sure this has something to do with the popup's z-index (or whatever the equivalent the unity software uses). I don't seem to have this issue if the popup is on my other monitor that unity is not displayed on.

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