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0
votes
Fixed

The Joystick support is broken in 3.5.1f2

Input

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Apr 27, 2012

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Version/s: 3.5.1f2

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0
votes
Fixed
0
votes
Won't Fix

Only partial update of Asset Importers

Assets Management

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May 03, 2012

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Version/s:

"Imported Object" part of the Asset Importer is updated only partially after Asset reimport. For instance in the attached screenshot... Read more

0
votes
Duplicate

Camera gizmo incorrect when custom projection/aspect/... is used

Scene/Game View

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May 05, 2012

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Version/s: 3.5.1f2

CameraEditor assumes camera is "regular" - uses only FOV/near/far/... to display the gizmo. Which does not work once you override th... Read more

0
votes
Won't Fix

Importing package containing AngryBots scene breaks shaders

Shaders (Legacy)

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May 07, 2012

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Version/s: 3.5.2f1

- Open Angry Bots - Right click the AngryBots scene and export it as a package - Create a new project and import the package Resul... Read more

10
votes
Won't Fix

When refresh web browser, the socket connection fails.

Webplayer

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May 08, 2012

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Version/s: 3.5.0f5

When refresh web browser, the socket connection is failed. It means that the socket connection succeeds when open sample project in... Read more

0
votes
Fixed

CompareApproximately (s, 0.0F) assert when WindZone is on a 90 degree ro...

Shuriken

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May 10, 2012

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Version/s:

To reproduce: - Create a particle system - Add a windzone component to the particle system - Start simulating Read more

0
votes
Not Reproducible

Asserts in Animationview when game objects have identical names

Animation Window

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May 10, 2012

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Version/s: 3.5.2f2

This should produce in console: "SyncDrawOrder: m_DrawOrder.Count != m_AnimationCurves.Length 15!=1" Read more

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