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OnParticleCollision(GameObject) triggers when there is nothing to collid...
How to reproduce (or just watch attached gif): 1. Open my attached project "test1". 2. Open scene particlesys.unity. 3. Play the sce... Read more
[Audio] WWW Loaded Audio Clip Does Not Loop
To reproduce: 1. Open attached project 2. Play main scene 3. Wait for the song to finish 4. Observe that the audio does not play aga... Read more
Shadowmask mode in the new version of lighting window is not working pro...
To reproduce: 1. Open attached project 2. Build lighting 3. Notice a white static plane with baked shadows from a large static cube... Read more
Resampling animation on poses introduces Jitter
To reproduce: 1. Open attached project 2. Select the animation Tab in the inspector 3. Drag MaleAvtar into the preview window to see... Read more
Changed Prefab via editor script doesn't keep its changes after saving t...
How to reproduce: 1.Open the attached project 2. Create a new scene 3. Open Window > Bug Editor 4. Click the Add Prefab Button in th... Read more
"GC Alloc" in "ColorTween.TweenValue" on button press
Reproduction steps: 1. Open the attached project. 2. Open the "Main" scene. 3. Make sure that game view windows is big enough to see... Read more
WaitForEndOfFrame in Coroutine doesn't work when using next frame button...
Steps to reproduce: 1. Open attached project "test02.zip" 2. Open "test" scene 3. Press play 4. Notice how both messages get printed... Read more
Save path for collab download ignored if it has non standart characters
Steps to reproduce: 1. Select a project from "In The Cloud". 2. Use path that has non standard characters(ex: ą č ę ė). Expected be... Read more
Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...
Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "test" scene. 3. Play the scene 4. Wait for the crash. NOTE: Comment... Read more
Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...
Steps to reproduce: 1. Open attached project "822605.zip" 2. Open scene "Untitled" 3. Run scene and click button "Audio 2" 4. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The caret (text cursor) symbol does not move one word when the "Option" key and arrow keys are used to move the caret
- Vertical mapping of most characters is incorrect when using a Texture on each character
- Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an Animator is set in Play Mode after changing the RuntimeAnimatorController
- Particle System Force Field behaves differently when in Play Mode than it does in Edit Mode
- Crash on ResetAllBuffers_000001DE$BurstDirectCall:wrapper_native_indirect when removing the “A* Pathfinding Project Pro” package through Package Manager