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0
votes
Duplicate

[Graphics General] Textures are not rendered with ScriptableRenderPipeli...

Graphics - General

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Mar 22, 2018

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Version/s: 2018.1.0b12

Textures are not rendered with ScriptableRenderPipeline when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics... Read more

0
votes
By Design

[Enlighten][WebGL] Properly handle platforms that where realtime GI is n...

Progressive Lightmapper

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Mar 22, 2018

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Version/s: 2017.3.0f3, 2018.1.0b12

Light effects and assets are not rendered when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics API. Step... Read more

0
votes
Won't Fix

[iOS] Robotic echo from the microphone audio when 'DSP Buffer Size' is s...

Mobile

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Mar 16, 2018

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Version/s: 2017.3.1f1

Reproduction steps: 1. Open the attached project. 2. Go to 'Edit->Project Settings->Audio' and set the 'DSP Buffer Size' to 'Best l... Read more

1
votes
Won't Fix

[Metal] Depth&Stencil attachments of the system frame buffer could not b...

Mobile

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Mar 15, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Open user's attached project 2. Build "MainScene" for iOS 3. Open Xcode project and in build settings set Bitcode t... Read more

2
votes
Fixed

[LWRP] WebGL does not work correctly

Graphics - General

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Mar 23, 2018

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Version/s: 2018.1.0b12

Scene is not rendered in the WebGL when built with LightWeight RP Template Steps to Reproduce: 1. Create new Project > Select LWR... Read more

1
votes
Not Reproducible

[Win] Editor stuck in endless "Hold on compiling scripts ..."

Packman

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Mar 23, 2018

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Version/s: 2018.2.0a5

-e: see title, starts in 2018.2a3 -repro: --open attached project with latest 2018.2 --alt+tab away --switch back to Unity --NOTIC... Read more

1
votes
Not Reproducible

[Enlighten] Lightmap UVs have incorrect offsets after entering into play...

Progressive Lightmapper

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Mar 23, 2018

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Version/s: 2018.2.0a3, 2018.2.0a6

Steps to repro: 1. Open attached project and 'Room_A' scene; 2. Open Lighting window (Window>Lighting>Settings); 3. Generate lighti... Read more

0
votes
Fixed

Package Manager - Seeing very long load times

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Package Manger - Switching between "In Project" and "All" can create long load times 1. What happened When switching between "In Pr... Read more

0
votes
Fixed

[PLM] Texel validity visualization is sometimes only shown for some ligh...

Progressive Lightmapper

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Jan 30, 2018

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Version/s: 2018.1.0b1

Texel validity visualization does not show for some lightmaps. See the image below. The plane and sphere are in separate lightmaps, ... Read more

1
votes
Fixed

[Polybrush] Normals are not updated when modifying a mesh

Package: Polybrush

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Mar 22, 2018

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Version/s: 0.9.0

Steps to reproduce: 1. Open user attached project 2. Click Tools -> Polybrush -> Polybrush Window 3. Paint on the selected mesh 4. O... Read more

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