Search Issue Tracker
Not Reproducible
Votes
1
Found in
2018.2.0a3
2018.2.0a6
Issue ID
1017417
Regression
Yes
[Enlighten] Lightmap UVs have incorrect offsets after entering into play mode
Steps to repro:
1. Open attached project and 'Room_A' scene;
2. Open Lighting window (Window>Lighting>Settings);
3. Generate lighting for the scene;
4. Wait until the baking is finished;
5. Enter Play mode.
Expected result:
Meshes in the scene are rendered without artifacts (see attached expected.png screenshots).
Actual result:
Meshes are rendered with artifacts.
Regression introduced in Unity 2018.2.0a3.
Notes:
- Reproducible in 2018.2.0a4, 2018.2.0a3;
- Not reproducible in 2018.2.0a2;
- The issue is reproducible only after manually baking the scene; not reproducible after auto-bake;
- Reproducible only with Enlighten and Realtime GI; not reproducible with Baked GI and PLM;
- Reproducible in both Editor and Standalone Player.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Shader warnings are being thrown after building Mixed Reality Template
Add comment