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Fixed in 2018.3.X
Fixed in 2018.1.X, 2018.2.X
Votes
2
Found in
2018.1.0b12
Issue ID
1017374
Regression
No
[LWRP] WebGL does not work correctly
Scene is not rendered in the WebGL when built with LightWeight RP Template
Steps to Reproduce:
1. Create new Project > Select LWRP Template
2. Switch platform to WebGL
3. Make a build and run
Observe nothing is rendered except skybox and UI elements (if any).
Reproducible with:
2018.3.0a3,2018.2.0b9, 2018.1.0b13, 2018.1.0b12, 2018.1.0b11, 2018.1.0b10, 2018.1.0b9, 2018.1.0b8, 2018.1.0b7, 2018.1.0b6, 2018.1.0b5
Note: LWRP Project Template is introduced in 2018.1.0b5
Environment:
Windows 10, Windows7, Mac 10.13, Mac 10.12.
Comments (7)
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Roycon
Nov 14, 2018 19:44
Still not fixed in 2018.3.0b9
HackTheREALITY
Oct 03, 2018 06:59
Still does not work on unity 2018.3 beta
iBicha
Sep 19, 2018 21:14
This issue is still not fixed in 2018.3.0b1
jterry
Jun 26, 2018 12:25
Still there in Unity 2018.2.0b9
Jokerminator
May 08, 2018 16:58
Still there in 2018.1f2.
z77
May 05, 2018 13:01
Same here. Macbook PRO, Chrome Version 66.0.3359.139 (Official Build) (64-bit).
Unity-WebGL just shows blue screen.
Jokerminator
Mar 30, 2018 17:19
I can confirm that the lightweight scriptable render pipeline doesn't render any objects with WebGL 2 ( OpenGLES3 ) in beta 12 and 13.
Windows(10) and Android (8.1) builds work fine, even with post-processing v2 and HDR.