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Fixed in 2018.3.X

Fixed in 2018.1.X, 2018.2.X



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Issue ID




[LWRP] WebGL does not work correctly

Graphics - General


Scene is not rendered in the WebGL when built with LightWeight RP Template

Steps to Reproduce:
1. Create new Project > Select LWRP Template
2. Switch platform to WebGL
3. Make a build and run

Observe nothing is rendered except skybox and UI elements (if any).

Reproducible with:
2018.3.0a3,2018.2.0b9, 2018.1.0b13, 2018.1.0b12, 2018.1.0b11, 2018.1.0b10, 2018.1.0b9, 2018.1.0b8, 2018.1.0b7, 2018.1.0b6, 2018.1.0b5

Note: LWRP Project Template is introduced in 2018.1.0b5

Windows 10, Windows7, Mac 10.13, Mac 10.12.

Comments (7)

  1. Roycon

    Nov 14, 2018 19:44

    Still not fixed in 2018.3.0b9

  2. HackTheREALITY

    Oct 03, 2018 06:59

    Still does not work on unity 2018.3 beta

  3. iBicha

    Sep 19, 2018 21:14

    This issue is still not fixed in 2018.3.0b1

  4. jterry

    Jun 26, 2018 12:25

    Still there in Unity 2018.2.0b9

  5. Jokerminator

    May 08, 2018 16:58

    Still there in 2018.1f2.

  6. z77

    May 05, 2018 13:01

    Same here. Macbook PRO, Chrome Version 66.0.3359.139 (Official Build) (64-bit).
    Unity-WebGL just shows blue screen.

  7. Jokerminator

    Mar 30, 2018 17:19

    I can confirm that the lightweight scriptable render pipeline doesn't render any objects with WebGL 2 ( OpenGLES3 ) in beta 12 and 13.

    Windows(10) and Android (8.1) builds work fine, even with post-processing v2 and HDR.

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