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Votes
0
Found in
2017.3.0f3
2018.1.0b12
Issue ID
1017109
Regression
Yes
[Enlighten][WebGL] Properly handle platforms that where realtime GI is not supported
Light effects and assets are not rendered when build created with WebGL/Facebook WebGL player using OpenGLES3 Graphics API.
Steps to repro:
1. Open attached project.(EnlightenRealtime scene from Shinai project)
2. File > Build Settings > Select WebGL/Facebook WebGL > Switch Platform.
3. Player Settings > Other Settings > Uncheck Auto Graphics API.
4. Select OpenGLES3 in Graphics APIs list.
5. Click on Build And Run
Observe that Light effects and assets are not rendering.
Refer attached screenshots.
Reproducible on: 2018.1.0b12, 2018.1.0b11, 2018.1.0b1, 2017.3.0f3.
Works fine on: 2017.2.0f3.
Environment:
Windows 10, Windows7, Mac 10.13, Mac 10.12.
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