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Timeline styles are not loaded when going into play mode
Record button goes invisible, Mode icons are overlapped and unable to downgrade timeline package on editing track offset position of... Read more
[Themes] Reorderable lists often get overlapped by the UI elements below...
There are many instances in the editor where reorderable lists are overlapped by the elements below them, cutting off part of the + ... Read more
ToolbarSearchField parent element is not fully covered by children elements
How to reproduce: 1. Open attached '1180403-ToolbarSearchField-issue.zip' project 2. Open TestWindow > ReproIssue 3. Observe Toolbar... Read more
OnValidate is called every Frame when Prefab Asset in Project Window is ...
How to reproduce: 1. Open user's attached project (OnValidateCalledEveryFrame.zip) 2. In Project Window select "Spline" prefab Expe... Read more
Animator Override Controller set on Runtime on Model using IK Constraint...
Using the model with IK Constraints from Animation Rigging preview package and setting Animator Override Controller on Runtime resul... Read more
[IMGUI] Text from Cycles dropdown under Particle Effect window is clippi...
"Infinite" text gets clipped under Cycles dropdown of Bursts from Emission property of Particle Effect window, Refer attached screen... Read more
[Win7] Silent Crash when Video Player plays .avi video that has video = ...
How to reproduce: 1. Open attached project(testVideo.zip) 2. Check if one script that is attached to Main Camera is enabled 3. Ente... Read more
[VR][URP][Post Proc] Game view is rendered multiple times per single eye...
How to reproduce: 1. Create a new Project with Universal RP template 2. Enable VR support in Player Settings 3. Change Stereo Render... Read more
"Find References In Scene" link to non existing references
Steps to reproduce: 1. Open User-attached project 2. Select Canvas > Layout Game Object 3. Select "Find references in the Scene " fr... Read more
[Vulkan] [LWRP] Objects flicker in different colors when LWRP is used wi...
To reproduce: 1. Download attached project 2. Build and run to Android device Actual result: The scene is flickering with different... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System