Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a12
2019.3.0b1
2020.1.0a1
Issue ID
1181662
Regression
Yes
[Themes] Reorderable lists often get overlapped by the UI elements below them
There are many instances in the editor where reorderable lists are overlapped by the elements below them, cutting off part of the + and - controls.
Seen in Player Settings and the XR Management settings windows.
Looks like a regression in 2019.3.0a12
1. Open Unity
2. Open the Attached Project
3. Go to Edit > Project Settings > Player
4. Open the Other Settings section
5. Untick "Auto Graphics API for Linux"
Expected Result:
The reorderable lists do not overlap or get overlapped by any other UI elements in the window.
Actual Result:
The bottom of the Linux Graphics API list is overlapped by the Color Gamut controls.
Tested on Windows.
Occurs on 2019.3.0a12, 2020.1.0a1
Does not occur on 2019.3.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment