Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.1.11f1
Issue ID
1181669
Regression
No
[IMGUI] Text from Cycles dropdown under Particle Effect window is clipping when "Infinite" option is selected
"Infinite" text gets clipped under Cycles dropdown of Bursts from Emission property of Particle Effect window, Refer attached screenshot.
Steps to reproduce:
1.Create a new project
2. Hierarchy > right-click > Effect > Particle System
3. Select Particle System GameObject in Hierarchy
4. Click on "Open Editor" button in Inspector
5. Click on "Emission" under "Particle Effect" Window
6. Click on "+" under "Bursts" to add properties value in a list
7. Select "Infinite" from "Cycles" Dropdown
Actual Result:
"Infinite" text is clipping under "Emission" property of Particle Effect Window.
Expected Result:
"Infinite" text under Cycles is clearly visible.
Reproducible in:
2020.1.0a3, 2019.3.0b2, 2019.2.0f1, 2019.1.11f1, 2018.3.0f2
Environment:
Windows10, Linux ubuntu 16.04 LTS & Mac 10.14.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
Resolution Note (2020.1.X):
LOw Priority defect, unlikely to be fix for the near future.