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Package Manager texts get shortened when using a high DPI monitor/high s...
How to reproduce: 1. Create a new project 2. Open Package Manager and observe how the text looks (Norepro - not scaled.png, Repro - ... Read more
[2D] Sprite Atlas preview image is cached with reference to Sprite Atlas...
Reproduction steps: 1. Open Unity project in "New Unity Project.zip (64.6 KB) " 2. Select "New Sprite Atlas" in the Project window 3... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
Only the default Shader variant from the ShaderVariantCollection is incl...
How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more
[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...
How to reproduce: 1. Open the attached "FilterModeTest.zip" project 2. Make sure Android Target is selected in Build Settings 3. Mak... Read more
Sprite Shape Height Interpolation is Linear when using Continuous Interp...
Reproduction steps: 1. Open attached project "Shape_Interpolation" 2. Open "Scene" 3. Check that Spline is being interpolated Contin... Read more
[Hub] Hub installer fails when Hub is in the Windows Programs and Featur...
How to reproduce: 1. Install Unity Hub 2. Go to the directory where Hub was installed in step 1 3. Delete the "Uninstall Unity Hub.e... Read more
Prefab GameObject and Asset lose script when exiting Play Mode
Reproduction steps: 1. Open attached project and scene "Factory" 2. In Hierarchy window, create new GameObject and select it 3. In I... Read more
[IOS]App is crashing when it is switched out of focus and focused again ...
Steps to reproduce: 1. Open the attached project "Case_1285042" 2. Switch to IOS support 3. Deploy the project to a device with Xcod... Read more
Particle System throws errors when the Shape's arc is set to 0 and mode ...
How to reproduce: 1. Open attached project "Case_1278594" and load Scene "ParticleScene" 2. Select the GameObject "Particle System" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject
- Empty data buffer gets passed to OnAudioFilterRead when using Video Player
- The Update() method gets called on a disabled script when added and disabled during runtime
- URP Decal instanced rendering breaks and spams warnings when it is enabled at runtime