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ListView events do not follow Unity's coding conventions
Unity's coding convention requires event to: "Include one participle-form verb in the event name (generally ending in -ed or -ing, e... Read more
Managed memory created for allocations in a scripting thread sticks arou...
Reproduction steps: 1. Open the attached "Project_1378218_2019.zip" project 2. Open Memory Profiler (Window > Analysis > Memory Prof... Read more
DLSS does not play nicely with physically based Depth of Field
1. What happened Physically based Dof breaks DLSS upscaling. 2. How can we reproduce it using the example you attached Point man... Read more
Incompatible texture type is used after getting out of play mode
How to reproduce: 1. Open the project "MetalTexture3D.zip" 2. Notice that the sphere in the scene is white. 3. Enter the Play Mode 4... Read more
Editor does not show removed Components when they are no longer a part o...
Reproduction steps: 1. Open the attached project "RemovedComponentsBug.zip" 2. In the Project window select "Assets/Prefabs/Cube Var... Read more
[UnityEvent] NullReference error is thrown when selecting a UnityEvent f...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/SampleScene.unity) 3. In the Project wi... Read more
Depth Buffer is const in the URP Package script and cannot be changed fr...
How to reproduce: 1. Download project "URPDepthPrecisionIssue-2021.2.zip" 2. In the file explorer go to the URPDepthPrecisionIssue-2... Read more
Unable to update assemblies error on package install
How to reproduce: 1. Create new project 2. Import Playmaker asset (https://assetstore.unity.com/packages/tools/visual-scripting/play... Read more
Editor closes when animation is playing in the Play Mode for about an hour
Reproduction steps: 1. Open the user's attached "TestUnityProject.zip" project 2. Open the “SampleScene” Scene 3. Enter the Play Mod... Read more
Shader errors do not have info about originating subshader/pass
Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning "Item m_LightProbeSystem not found in window PC_RPAsset" logged when navigating to RP Asset from Probe Volume Component
- Editor UI is pink when a project has builtin_shaders-2021.3.11f1
- Tessellation has poor performance in URP when rendered using Metal
- The PlayableDirector Component properties are not being updated when the "Bindings" section is expanded
- "Trying to read value of type Dimension while reading a value of type Enum" is thrown when the system language is set to Turkish