Search Issue Tracker
Duplicate
Votes
0
Found in
2020.3.19f1
2020.3.20f1
Issue ID
1383763
Regression
Yes
Editor closes when animation is playing in the Play Mode for about an hour
Reproduction steps:
1. Open the user's attached "TestUnityProject.zip" project
2. Open the “SampleScene” Scene
3. Enter the Play Mode
4. Wait for 1-2 hours
Expected result: The Editor does not close
Actual result: The Editor closes
Reproducible with: 2020.3.19f1, 2020.3.20f1
Not reproducible with: 2019.4.34f1, 2020.3.18f1, 2020.3.21f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2 (left editor running for several hours, Editor did not close)
Notes:
- Editor closes without any warning and "Crash Reporter" does not open automatically
-
Resolution Note (2020.3.X):
Fixed in 2020.3.21f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
This is a duplicate of issue #1365570