Search Issue Tracker
Runing Editor Test Runner with “-editorTestsVerboseLog teamcity” doesn't...
To reproduce: 1. Download attached project "TeamCity.zip" 2. Open Command Line and write this: "D:\*path to your Unity location*\U... Read more
[Post-Processing] Unity crashes after selecting a Camera which contains ...
Steps to reproduce: 1. Open the attached project(bug-report.zip) 2. Open the man scene 3. Select the Main Camera in Hierarchy View 4... Read more
Crash on GameObject::WillDestroyGameObject after Destroy() and Applicati...
How to reproduce: 1. Open attached Unity project "Sergio_Almodovar.zip" 2. Build game 3. Play the game 4. Collide with an enemy (whi... Read more
Editor quits silently when creating a new project on a specific Windows1...
To reproduce: 1. Open any project 2. Go to File-> New Project -> Create project Expected: new project will be created Actual: Unity... Read more
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more
"No MonoBehaviour scripts in the file" error if classes of the script ar...
"No MonoBehaviour scripts in the file" error if classes of the script are inside the namespace and the one which derives from MonoBe... Read more
Unable to assign custom UV data to channel one via VertexHelper in exten...
To reproduce: 1) Open attached project and scene 2) Play it You will see expected and actual results and explanation there Reprodu... Read more
Object in the client snaps back to the last sync position after adding a...
To reproduce: 1. Open the project, attached by the user (authority_bug_919473.zip) 2. Build and run the project for standalone 3. ... Read more
[UWP] Pasting a text into an InputField does not work with UWP touch scr...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Universal Windows Platform 3. Build to generate Visual Studio... Read more
gameObject.SetActive(); called twice on a canvas which contains drop-dow...
To reproduce: 1. Open attached project 2. Open scene test_CanvasDropdownProblem 3. Hit play 4. Press show canvas then open drop-down... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConvertBufferToEXRBuffer when Lighting Generation is cancelled
- [URP] TrailEffect in URP package samples does not draw Trail Effect
- "NullReferenceException" error is thrown when calling UIDocument.runtimePanel in OnEnable with ExecuteInEditMode
- Graphics.Blit() performs the operation only to the last display when a multi-display environment is used
- [Windows] Multiple Separation Lines are present in the Light Create Menu