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20
votes
Fixed

"corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass...

Scene Management

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Aug 28, 2016

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Version/s: 5.5.0a6

To reproduce: 1. Open attached project 2. Notice the error: "corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass... Read more

18
votes
Fixed

[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...

Networking

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Sep 14, 2016

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Version/s: 5.5.0b4

This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more

17
votes
Fixed

Win standalone titlebar buttons don't function if touched when default i...

Windows

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Feb 02, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Create a new Unity project 2. Open Buidl settings 3. Switch platform to Windows standalone and go to project ... Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "shaderTest" scene; 3. Add "CameraShaderBehaviour" script to main camera; 4. Toggle ... Read more

21
votes
Not Reproducible

When a button's interactability is re-enabled, it's "Highlighted" trigge...

uGUI

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Feb 02, 2017

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Version/s: 5.5.1p1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Press any button 4. Press any other button Expec... Read more

18
votes
Won't Fix

Scene Async Load Is Not Async [To be broken into smaller more specific t...

Asset Bundles

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Oct 26, 2016

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Version/s: 5.5.0b9

Loading a scene asynchronously doesn't appear to be asynchronous. This has been tested loading a scene with around 10,000 cubes bot... Read more

20
votes
Not Reproducible

Canvas stops rendering: d3d11: attempt to lock null vertex buffer when t...

uGUI

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the attached project(Equilibrium of Divinity.zip) 2. Open the Assets/MainMenu.unity scene 3. Play the Sc... Read more

12
votes
Duplicate

[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...

Mobile

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Dec 20, 2016

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Version/s: 5.5.0p1

Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Open XCode 4. Build for selected Apple device (iPhone or iPa... Read more

13
votes
Fixed

[Android] After building the project, errors about missing temp files ap...

Android

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Sep 06, 2016

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Version/s: 5.5.0b2

To reproduce: 1) Open attached project 2) Build for Android 3) Notice multiple errors after building process like: Trying to add fil... Read more

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