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Range Shader Property Slider malfunctioning when Value goes from High to...
Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene Scene 3. Select "Sphere" in the Hierarchy 4. Exp... Read more
Unity crashes when selecting objects in Scene using rectangular selection
Reproduction steps: 1. Open the attached project "SelectionCrash.zip" 2. Open the "test" Scene 3. Open the Scene View 4. Select the ... Read more
System.ExecutionEngineException error in IL2CPP Build
How to reproduce: 1. Open the attached project "IL2CPP-AOT-Bug.zip" 2. Open Build Settings (File>Build Settings...) 3. Enable Develo... Read more
Animator.GetBoneTransform does not return null when Animator is disabled
Reproduction steps: 1. Open the attached project "GetBoneTransform.zip" 2. Open the "Scenes/SampleScene" Scene 3. Enter Play Mode 4.... Read more
[UWP] Application.internetReachability gets the wrong values when built ...
Reproduction steps: 1. Open project "1351079.zip" 2. Open Build Settings from File > Build Settings 3. Switch Platform to Universal ... Read more
Game View does not update when Camera is flagged as HideFlag.DontSave
Steps to reproduce: 1. Open the attached project "DontSaveCameraBug.zip" 2. Open Scenes/SampleScene in Project window 3. Select Main... Read more
Crash on cask::SafeEnum in Editor when exchanging DirectX 11 textures
How to reproduce: 1. Run "Tutorial04.exe" from the user's attached archive "SpoutSenderExample.zip" 2. Open user's attached project ... Read more
DragAndDrop.SceneDropHandler delegate is not called when dragging from E...
Reproduction steps: 1. Open the attached project "DragAndDrop.zip" 2. Open the "SampleScene" Scene 3. Open the "Test Editor Window" ... Read more
Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to ... Read more
[IL2CPP][Mono][Android] Unable to Find entrypoint 'getdomainname' in 'li...
How to reproduce: 1. Open the attached project "1351027.zip" 2. Connect Android device 3. In Build settings, select Android as build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit