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0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "Scene" (Assets/Scene.unity) 3. In the Project window, select... Read more

0
votes
Fixed

Crash during LightProbeManager async Tetrahedralization

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1

Steps to reproduce: # Clone and open [Adventure - Sample Game project|https://github.cds.internal.unity3d.com/unity/Adventure-Samp... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

Standard Material's Lightmap Flag value is changed when switching Inspec...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce: 1. Open the attached "1305595_Repro" project 2. In the Project window select the "New Material" Asset 3. In the In... Read more

1
votes
Fixed

[UIR] UIToolkit accumulating total extra vertices and draw calls when ob...

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Jun 01, 2022

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Version/s: 2020.3.37f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps: 1. Open the attached user's project "UIToolkit.zip" 2. Enter Play Mode 3. Enable the Stats window in Game Vie... Read more

1
votes
Won't Fix

Unity is altering lightmap UVs for non-statically batched objects in Player

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Jun 01, 2022

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.2.0b13, 2022.1.0a10

How to reproduce: 1. Open “StaticBatchingUVUnityBug(1).zip” project 2. Open “SampleScene” Scene 3. File > Build And Run Expected re... Read more

14
votes
Won't Fix

Camera.Render throws "Screen position out of view frustum" error when pr...

RP Foundation

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.1.16f1, 2021.2.0b5, 2022.1.0a4

How to reproduce: 1. Open the attached project's Scene labeled "main" 2. Enter the Play Mode 3. Inspect the Console Window 4. Review... Read more

0
votes
By Design

[URP] First shadow cascade is missing when using 3 or 4 shadow cascades

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Jun 01, 2022

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Version/s: 2022.1.0b4

Steps to reproduce: 1. Open an existing URP project, or create a new one 2. In the URP Render Asset, make sure that cascade count i... Read more

0
votes
Won't Fix

Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...

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Jun 01, 2022

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Version/s: 2021.2.4f1, 2022.1.0a16

How to reproduce: 1. Create new URP or HDRP project 2. Find Main Camera in Hierarchy and select it 3. Under Rendering change Anti-al... Read more

17
votes
Duplicate

AssetBundle Materials are missing keywords in Builds when AssetBundles w...

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Jun 01, 2022

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Version/s: 2021.2.18f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a20

How to reproduce: 1. Open the "1428476_Repro" project from GoogleDrive (link in the Edit) in Unity 2019.4.39f1 2. Build AssetBundl... Read more

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