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Found in
2018.4
2019.4
2020.1
2020.2
2020.2.2f1
2021.1
2021.2
Issue ID
1305595
Regression
No
Standard Material's Lightmap Flag value is changed when switching Inspector mode from Debug to Normal
How to reproduce:
1. Open the attached "1305595_Repro" project
2. In the Project window select the "New Material" Asset
3. In the Inspector at the top-right press the vertical ellipsis and select "Debug"
4. In the Inspector change the Lightmap Flags value to 3
5. In the Inspector at the top-right press the vertical ellipsis and select "Normal"
6. Repeat step 3
Expected results: Lightmap Flags value is 3
Actual results: Lightmap Flags value is 7
Reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.1.17f1, 2020.2.2f1, 2021.1.0b2, 2021.2.0a1
Notes:
- The issue is not reproducible when the Material's Shader is any other than Standard and Particles Shaders (on which the Lightmap Flags value become 0 instead)
- Here are the other value changes: 2 > 6, 3 > 7, 5 > 1, 8 > 0, 9 > 1, 10 > 14, 11 > 15
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