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Layout of elements is delayed when elements are styled with transition-d...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more
Prefab Variant is not created when using PrefabUtility.SaveAsPrefabAsset
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the “Bug-C... Read more
[Android][Vulkan] Depth buffer flickering in the Player when recording t...
Steps to reproduce: 1. Open the attached “IN-73480DepthArtifacts” project 2. Build And Run the project on the device 3. Swipe dow... Read more
[URP] Important/Unimportant Setting on Lights doesn't take effect
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Focus on the “_Po... Read more
[iOS] Builds fail when using .xcframework plugins
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the console Expe... Read more
[iOS] Application Hangs when a button calls to Application.OpenURL()
How to reproduce: 1. Download and open the attached project 2. Built and deploy the project to iOS 3. Press the "Open URL" button... Read more
[URP][Lighting] The skybox doesn't render after changing the settings of...
Steps to reproduce: 1. Open the attached “Bugs2023” project 2. Open “SampleScene” 3. Select “Assets/Skybox_Cubemap (Blurred)” an... Read more
Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mod...
How to reproduce: 1. Open the attached “ShaderReproProject“ project 2. Open the “Assets/Scenes/Oasis/OasisScene.unity“ Scene 3. E... Read more
Crash on operator delete[] when a serializable structure in the System n...
How to reproduce: 1. Open the “CrashRepro” project 2. Build And Run Reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.... Read more
[macOS] forward and backward mouse buttons are recognized as middle mous...
*Steps to reproduce:* 1. create new project and add input system package 2. connect a mouse with 5 buttons 3. open input de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Particle System Trail module creates Trails with a lighter coloring than the particles when the Color Space is set to Linear
- Crash on "DynamicBranchState::PrepareState" when entering the Play Mode with a shader variant collection that has a shader with a "dynamic_branch" keyword
- Crash on "in __pthread_kill" when running the built application that has UNITY_EDITOR scripting symbol in conditional compilation
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode