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"MissingReferenceException" error is thrown when checking the Static Edi...

Package: Entity Component System (ECS)

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May 24, 2024

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Version/s: 1.2.1 - Entities

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the “New Sub Scene“ Sub... Read more

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[WebGL] Build fails to compile when using Unicode characters in the .jsl...

Web Platform

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May 01, 2022

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Version/s: 2021.2.0b1, 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scenes/Scene1.unity 3. Go to File > Build Settings and click ... Read more

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Content Catalog cache only stores single entry when using multiple catal...

Package: Addressables

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Oct 29, 2020

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Version/s: 1.16.13

Reproduction steps: 1. Open the attached project "AddressablesBug.zip" 2. In the Project window open Assets/Scenes/SampleScene 3. En... Read more

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Sub-Scene shader fog variants missing when using buildconfig and subscen...

Package: Entities Graphics (Hybrid Renderer)

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Apr 26, 2022

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Version/s: 0.51.X

Steps: 1. Download small repro in comment (1363446_SmallRepro.zip) 2. Open project 3. Open ManagerScene scene, hit play, on GameView... Read more

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Particles are not visible due to depth value range calculation differenc...

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May 23, 2024

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Version/s: 2021.3.38f1

Reproduction steps: 1. Open the attached “UrpParticleShaderBug” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. En... Read more

1
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Index was out of range is thrown when building a new Build Script with L...

Package: Build Pipeline - Addressables

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Jan 13, 2021

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Version/s: 1.10.0

How to reproduce: 1. Open the user's attached "addressablebug-lightingdata.zip" project 2. Go to Window -> Asset Management -> Addre... Read more

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[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...

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May 20, 2024

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Version/s: 2022.3.30f1, 6000.0.3f1

Reproduction steps: 1. Open the attached “mobile2” project 2. Build and run the Player (File > Build And Run) 3. Observe the Play... Read more

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XblTitleStorageUploadBlobAsync() can't be used because the XblTitleStora...

Package: Game Core

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Apr 26, 2024

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Version/s: 1.2.0-com.unity.gamecore

How to reproduce: 1. Open the user-attached project “XBLTitleStorage Check” 2. In the Project window navigate to Packages/com.unit... Read more

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Path text clipped in the dropdown of Output File Recorder settings

Package: Recorder

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Feb 17, 2021

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Version/s: 2.5.4

In Output File Recorder settings, 'Streaming Assets' and 'Temporary Cache' Path texts clipped in the dropdown menu. Refer attached v... Read more

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[OSX] Undo/redo actions while dialog windows are open do not repaint the...

Kernel

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a10

Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more

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