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[WebGL] A looping audio sounds different on WebGL than in the editor/nat...
Reproduction steps:1. Open the attached project2. Run project in editor play mode and listen to audio loop.3. Build and Run the proj... Read more
Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetP...
How to reproduce:1. Open the attached project "PrefabUtilityLoadPrefabContentsHang.zip"2. Rename Assets/MonitoredFolder/RenameMeToFr... Read more
Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LightTest” Scene3. Observe the Game View Expected resu... Read more
[Input System] OnPointerDown sometimes doesn't get triggered when pressi...
Steps to reproduce:1. Open the attached project ("1324518.zip")2. Open "SampleScene"3. Build to a device4. Press one button5. While ... Read more
[iOS] Screen.orientation returns wrong values when switching from Landsc...
Steps to reproduce: Open attached project (ScreenOrientationTest.zip) Switch target platform to iOS and make a build Open Xcode proj... Read more
[HDRP] Changing the Size of an Orthographic camera changes it's FOV
How to reproduce:1. Open attached project "skyBox.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, click on the Main Camer... Read more
Builds with Steamworks.NET don't show the errors files and lines details...
1. What happened A build with Steamworks.NET doesn't show the errors files and lines details in the stacktrace. 2. How we can reprod... Read more
[Android] Loading videos from AssetBundles fails unless it's uncompresse...
Steps to reproduce:1. Open user attached project2. Build and Run on a device3. Observe that loading uncompressed from file works4. O... Read more
Projects without audio stop the external audio sources on Android
Reproduction steps:1) Build user's attached project2) Import any audio to device (or use app like Spotify, Soundcloud etc.)3) Turn o... Read more
[HDRP] Instances drawn with DrawMeshInstanced are not lit up when Light ...
How to reproduce:1. Open attached project "TestProject.zip"2. Open "InstancedWithLightLayers.unity" Scene in "Issue" folder3. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument