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Editor freezes when viewing/building asset bundles if a custom font is u...
Steps to reproduce: 1. Open the attached project 2. Open the Test_Scene 3. "New Text" GO/Text Mesh component -> change Font to Aveni... Read more
[SRP] Camera.SetReplacementShader() does not work
To reproduce: 1. Open repro project 2. Play 'DemoScene' scene Expected: camera shader will be replaced Actual: shader is not applie... Read more
An Agent gets stuck on its path when a NavmeshObstacle with Carving is t...
To reproduce: 1. Open the user's attached project 2. Play the scene 3. Notice the Agent get's stuck on the edge of the NavMesh Expe... Read more
Crash when opening a project with 2018.1.0f2 with Unity HUB
I have been experiencing crashes when opening projects with the Unity HUB. The crashes are intermittent so there are no exact repr... Read more
[Timeline] Initial scale of gameobject is not recorded while creating an...
Initial scale of the game object is not recorded while creating animation through the timeline. The scale is recorded once the user ... Read more
Network manager menu UI is scaled improperly in builds if moving window ...
Network manager menu UI is scaled improperly in builds if moving window between different resolution monitors To reproduce: 1. Open... Read more
"Other settings" under "lighting window" remains same for the additive s...
On editing, multiple scenes in hierarchy window, changing other settings in lighting window, applies to all the scenes and not just ... Read more
Camera permission does not appear with ARCore when application starts on...
To reproduce: 1. Open attached project 2. Make sure that Scripting Runtime Version:.Net 4.x Equivalent and API Compatibility Level:.... Read more
Integers near their max value become negative when used in [Range (0, in...
How to reproduce: 1. Open attached project "MaxValueBug.zip" and scene "SampleScene" 2. In Hierarchy window, select "Main Camera" ob... Read more
[Android] VideoCore IV HW ignores Shader.SetGlobalVectorArray
Steps to reproduce: 1. Open user provided project 2. Deploy to device 3. Take a screenshot (To eliminate screen differences) and ins... Read more
All about bugs
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Latest issues
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