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Fixed in 1.0.4



Found in [Package]


Issue ID




NetworkTransformChild component from Multiplayer HLAPI package cannot be added to GameObjects due to a typo in its name

Package: Multiplayer hlapi


How to reproduce:
1. Create a new Unity project
2. Download the Multiplayer HLAPI package
3. In the Project window navigate to Packages > Multiplayer HLAPI > Runtime
4. Look for the NetworkTransformChild.cs script

Expected result: NetworkTransformChild.cs is named correctly
Actual result: NetworkTransformChild.cs has a typo and is instead named NetworkTranformChild.cs

Reproducible with Unity versions: 2019.1.0f2, 2019.2.0a12
Could not test with Unity versions: 2017.4.25f1, 2018.3.13f1(Multiplayer HLAPI package not available)

Tested with package versions:
preview - 0.2.4, 1.0.2

Comments (2)

  1. TimCoster

    Jun 11, 2019 09:33

    Another problem this typo causes is that when I change the names to be correct, Unity collab doesn't allow me to publish changes to the project because the networktransformchild files can't be copied.

  2. TimCoster

    Jun 11, 2019 09:27

    Could this please be fixed?? I don't understand why it has to take several weeks to fix a one character typo. This is a very annoying problem because I have to look for the NetworkTransformChild.cs and .meta files in finder and change the names of the files every time I have to relaunch Unity, which is about a hundred times a day because, well...steamVR macOS beta and openVR :( .. Thanks in advance

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