Search Issue Tracker
Kinematic Rigidbody does not respect Adaptive Force setting
How to reproduce: 1. Open attached project2. Open scene PhysicsTestScene.unity3. Play the scene- Note the left structure does not br... Read more
Colliders are not updating to match attached gameObject location
Colliders are not updating to match attached gameObject location. After their object is stored and returned from a pool (reparenting... Read more
The Unity Project from the asset store called Republique crashes
The Unity Project from the asset store called Republique crashes This is a regression. The project doesn't crash in 5.6.1 or 2017.1.... Read more
The Mesh of a sleeping Child Gameobject gets separated when the Parent G...
To reproduce:1. Open user's attached project2. Open scene "Scene"3. Enable Collision Geometry in Physics Debug window4. Play the sce... Read more
Rigidbody.centerOfMass is miscalculated
To reproduce: 1. Open the project, attached by the tester (centerOfMass.zip)2. Open the "scene" scene3. Select ColliderAtRoot game o... Read more
Ray hits any GameObject regardless of what LayerMask is passed in
Steps to reproduce:1. Open attached project2. Enter Play Mode3. Move either of the three objects (cube, capsule, sphere) aligned wit... Read more
Collider position stays behind when spawned object is moved in same frame
How to reproduce:1. Open user's project2. Open Window > Analysis > Physics Debugger3. In the Hierarchy select 'Spawner' GameOb... Read more
Moving a Collider via script does not update its position if it was disa...
Reproduction steps:1. Open the attached project "test mesh move.zip";2. Open the test.unity scene;3. Select "a rock" game object and... Read more
Crash at Unity::Cloth::SetEnabled, when Moving Cloth component, when Ski...
To reproduce:1. Create empty object.2. Add Cloth Component.3. On Cloth component press 'gear' and select "Move Up". Reproducible: 5.... Read more
Gameobject starts rotating when a force is applied to the center of its ...
To reproduce:1. Open user's attached project2. Open and play "Main" scene3. Wait 5 seconds for the rocket to start recentering itsel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- Editor freezes for a few minutes when closing or switching a VFX window that was opened in a previous project
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working