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[iOS][IL2cpp] The C++ code generation done by IL2CPP is wrong when using...
Reproduction Steps: 1. Open User's project 2. Set Scripting Backend to IL2CPP 3. Open "ffi_unity.cs" and "ffi.cs" Correct: 4. Set pr... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps: 1. Open "BugRepro" project 2. Build to iOS 3. Open Xcode project 4. Open "Unity-iPhone/Classes/Unity/Native/Bulk... Read more
[IL2CPP] UnityEngine.Ping thread leak
Reproduction steps: 1. Open the attached "Archive" project. 2. Build it for iOS and open the Xcode project. 3. Hold LMB on the Play ... Read more
[Android] [IL2CPP] NotSupportedException in static constructor when scen...
Steps to reproduce: 1) Download attached project 'NestedGenerics.zip' and open in Unity 2) Make sure Scripting Backend is 'IL2CPP' ... Read more
[IL2CPP] Stripping Unity.Analytics fails for iOS builds with fatal Mono ...
Steps to reproduce: 1) Open the attached project (OC link). 2) Build for iOS. The build takes a very long time and fails with a fat... Read more
[IL2CPP][XCode][iOS] Xcode 3 throw error when played (Xcode 8.2.1 does not)
Reproduction Steps: 1. Open User's project 2. Open "Main" scene 3. Run in play mode 4. Notice "Decompressed data length" in console ... Read more
[Android][IL2CPP] Plugins returned value is different between x86 and AR...
Reproduction steps: 1) Download and open user's attached project 2) Build and run "game" scene on a device with x86 Instruction set ... Read more
Building fails as UnusedByteCodeStripper2.exe fails to run properly
To reproduce: 1) Open attached project 2) Build it for WebGL The process fails with these two errors: http://puu.sh/u78I7/d9d6df21c... Read more
Unity fails to convert classes into dex format when building il2cpp for ...
Steps to reproduce: 1. Open project from the provided oc.unity3d link 2. Build project for android using il2cpp -Error "Unable to co... Read more
First IL2CPP build of specific project takes 3-5x longer to build
To reproduce: 1) Open attached project 2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutes On s... Read more
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