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Fixed in 2017.2.X
Votes
0
Found in
5.5.2f1
Issue ID
914096
Regression
No
[IL2CPP] UnityEngine.Ping thread leak
Reproduction steps:
1. Open the attached "Archive" project.
2. Build it for iOS and open the Xcode project.
3. Hold LMB on the Play button and select Profile.
4. Select Time Profiler.
5. Click on the red Record button.
- Threads are created, but not destroyed.
Reproduced with:
5.5.0f1, 2017.2.0a1
IL2CPP
Not reproducible with:
Mono
Note:
Screenshots with the attached script and test results attached.
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