Search Issue Tracker
By Design
Votes
0
Found in
5.5.1p1
Issue ID
877381
Regression
No
First IL2CPP build of specific project takes 3-5x longer to build
To reproduce:
1) Open attached project
2) Build it
On first build, WebGL takes 10 minutes while Android takes whole 20 minutes
On subsequent builds, this number drops to 4 minutes on both versions
Reproduced, 5.5.0f3 5.5.1p1, 5.6.0b7
Can't test on 5.4 due to crashes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment