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'task.rasterData.vertexBuffer == NULL' errors when using a Particle System
Steps to reproduce: 1. Open User-attached project 2. Run the Sample scene 3. Tab out and wait for at least 3 minutes Expected: noth... Read more
'The texture wasn't created with the UAV usage flag set' error is throw...
How to reproduce: 1. Open the attached 'project-1231790.zip' project 2. Load the 'Main Scene' scene 3. In the Hierarchy window selec... Read more
Crash on generating lighting in a scene with meshes that doesn't have UVs
Reproduction steps: 1. Open the project attached by the user 2. Open "chillroom broken" 3. Click "Generate Lighting" in the Lighting... Read more
[Graphics][Android] 2D Texture is overlayed on top of itself if Mesh Fil...
Reproduction steps: 1. Open the user's attached project "MinimalQuadTest.zip" 2. In the "Assets" folder open "TestScene.unity" 3. Bu... Read more
Shader compiler throwing internal communicating errors for UniversalForw...
How to reproduce: 1. Open user-submitted project (827425-ShaderCompilerRepro.zip) 2. Open the SampleScene 3. Select "CSR3_Env" in th... Read more
[Graphics][Scripting] Meshes created in C# cannot have their UV distribu...
Repro steps: 1. Open attached project 2. Build and Run Actual: The skyscraper is blurry Reproducible with: 2018.4.23f1, 2019.3.15f... Read more
[Frame Debugger] Shader properties and Texture data is clipped in Frame ...
Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce: 1) Create a ne... Read more
Crash in MaterialScripting::GetTexturePropertyNameIDsInternal when calli...
How to reproduce: 1. Open user-submitted project (TestProject.zip) 2. Enter Play Mode Expected result: the Editor does not crash A... Read more
Crash on ShaderPropertySheet::UpdateTextureInfo when RenderStaticPreview...
Reproduction steps: 1. Download QA attached project "case_1231726" 2. Delete library 3. Open project 4. Crash with ========== OUTPUT... Read more
Shader fails to compile when Shader header uses non english alphabet cha...
Steps to reproduce: 1. Open User-supplied project 2. Inspect the material Expected: its shader fails to compile. Actual: its shader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes