Search Issue Tracker
Occlusion Culling does not cull shadow casters
To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more
Object inside Canvas gets rendered even if it is assigned to a Layer tha...
To reproduce: 1. Open attached Unity project "CanvasTest2.zip" 2. Open scene "scene1" 3. Go into Play Mode Expected result: Image s... Read more
Calling Camera.Render() crashes the editor
Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project. 2. Open scene "Level0... Read more
[OSX] RenderTexture is destroyed with standalone built on resizing the w...
Reproduction steps: 1. Open the attached project; 2. Build the scene "BugScene"; 3. Open built game and resize the window; 4. Observ... Read more
HDR materials are not being applied to the GameObjects when entering Pla...
To reproduce: 1. Open attached project; 2. Run scene "m"; 3. Enter play mode ( notice that bars are not glowing); Reproduced in: 5.... Read more
[OcclusionCulling] Unity editor crashes at Umbra::Tome::getObjectCount a...
Steps to reproduce: 1. Create new project 2. Import "The Courtyard" project from assetstore 3. Open Courtyard scene 4. Make sure Ga... Read more
[LOD] LOD rendered are active after disabling LOD group in Play mode
To reproduce: 1. Open attached project; 2. Open LODBugTest scene; 3. Enter Play mode; 4. Press Enable/ Disable LOD button. Expected... Read more
RenderTexture is destroyed with standalone built on switching the fullsc...
Reproduction steps: 1. Open the attached project; 2. Build the scene "Test2"; 3. Open built game and click Alt + Enter to switch ful... Read more
Dynamic object is getting Culled
To reproduce: 1. Open attached project; 2. Open "Test" scene; 3. Enter Play mode; 4. Move the Camera forward to the Cube ("Cube").... Read more
Crash after error in Camera.cpp when rotating a Standard Asset GameObject
Steps to reproduce: 1. Download and open "878317 repro project.zip" 2. Open Sea scene 3. Select "Water4Advanced" gameobject in Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
- The Decal Projector will also be hidden in the Game View when its visibility is toggled off in the Scene View
- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled