Search Issue Tracker
Occlusion Culling does not cull shadow casters
To reproduce:1. Open provided project2. Open Assets/Scene/Scene.unity3. Open Windows/Occlusion Culling and switch to the Visualizati... Read more
Editor crashes with FlareManagerGeometryJob::operator=
How to reproduce:1. Download "Realistic Car Controller" from asset store.2. Open 'City FPS' scene.3. Enter play mode.4. Walk around/... Read more
When scaling camera view which was created by using "Handles.DrawCamera"...
Steps to reproduce:1. Open attached project2. Go to Window -> Test Window3. Start play mode4. Select "Main Camera" gameObject in ... Read more
Object inside Canvas gets rendered even if it is assigned to a Layer tha...
To reproduce:1. Open attached Unity project "CanvasTest2.zip"2. Open scene "scene1"3. Go into Play Mode Expected result: Image shoul... Read more
Dynamic object is getting Culled
To reproduce:1. Open attached project;2. Open "Test" scene;3. Enter Play mode;4. Move the Camera forward to the Cube ("Cube"). Expec... Read more
Crash after error in Camera.cpp when rotating a Standard Asset GameObject
Steps to reproduce:1. Download and open "878317 repro project.zip"2. Open Sea scene3. Select "Water4Advanced" gameobject in Hierarch... Read more
RenderTexture is destroyed with standalone built on switching the fullsc...
Reproduction steps:1. Open the attached project;2. Build the scene "Test2";3. Open built game and click Alt + Enter to switch fullsc... Read more
Occlusion Culling doesn't work for additively loaded scene if original s...
Steps to reproduce: 1. Open attached project2. Open scene "Winterlandscape/main_scene"3. Notice that it has OC baked4. Open up "Load... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more
[Occlusion]Editor crashes when baking occlusion in a scene with a small ...
Steps to reproduce:1. Download and open the attached project2. Open scene Assets/1-Comparison Scene/"Scene"3. Activate Gameobject "2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered
- Crash on mdb_xcursor_init1 when opening a specific project
- HDRP Decal Projector uses “Default” layer as main layer in “Rendering Layer Mask” instead of “Decal Layer Default”
- Cameras Overlay menu has unnecessary empty space at the bottom
- Sprite Atlas Asset UI issues