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25
votes
Fixed

Editor throws error when importing native 2.7x .blend file, imported fil...

Asset - Importers

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Apr 09, 2019

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Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11

To reproduce: 1. Open user's attached project ("Blank_Project_2019") 2. Reimport all Assets -- Error in the console, file is not rec... Read more

0
votes
By Design

FBX model renders with distorted Texture when project is built

Asset - Importers

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Aug 17, 2021

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Version/s: 2019.2.0f1, 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the "SampleScene" Scene from the attached project "case_1358711.zip" 2. Build and Run the project: File ... Read more

0
votes
Fixed

[Asset Importer] Editor Crashes while importing .usda file

Asset - Importers

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Nov 02, 2020

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Version/s: 2017.4.40f1, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a4

Editor Crashes while importing .usda file. Steps to repro: 1. Open the attached project. 2. Edit > Import USD or Alembic. 3. Import... Read more

0
votes
Fixed

BlendShape names are empty when they are with Unicode characters

Asset - Importers

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Sep 13, 2020

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Version/s: 2018.4, 2018.4.27f1, 2019.2

How to reproduce: 1. Open the user's attached "2018BUG.zip" project 2. Open the "BUG" Scene 3. Expand the "U_Chan" GameObject in the... Read more

0
votes
Duplicate

[Presets] Platform settings are not saved when they are changed in the T...

Asset - Importers

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Jun 19, 2020

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Version/s: 2019.2.0a6, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "PresetsNotEditable" project 2. Select the "TextureImporter" preset in the Project window ... Read more

1
votes
Fixed

Reference to Animation is lost when ModelImporter.clipAnimations is set ...

Asset - Importers

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May 12, 2020

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Version/s: 2019.2.1f1, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the "SetAnimEventTest" project 2. Open "TestAnimCtrl" Animator Controller from the Assets folder 3. Select... Read more

0
votes
Fixed

Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken ...

Asset - Importers

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Apr 18, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.1, 2019.2.0a1

Reproduction steps: 1. Import the FBX file attached by the user to any project Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.1... Read more

0
votes
By Design

Images are not recognized by the Editor when Images are directly added ...

Asset - Importers

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Mar 11, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1226977" 2. Navigate to Project -> Assets ->StreamingAssets 3. Notice Image A... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

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Jan 29, 2020

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Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps: 1. Create a new project 2. Attach a new script to any GameObject in the Scene 3. Edit script with "AssetDatabase... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

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