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[GoogleVR] Canvas are allocating memory and do not release it when using...
Reproduction steps:1) Create new project and import "GoogleVRForUnity" package2) Open "DemoScene" scene (GoogleVR/DemoScenes/Headset... Read more
GamePad.SetMotorSpeeds CPU usage is 3 times higher when the controller i...
Reproduction steps:1. Open the attached “Rumble.zip“ project2. Connect Xbox One controller via Bluetooth3. Enter Play mode and open ... Read more
Normal map difference between Web Player and WebGL
-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and Web... Read more
Serialized field values are lost when switching between branches using Git
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “MyData” GameObject in th... Read more
Crash on profiling::ProfilerManager::DisposeProfilerRecorder when Editor...
Reproduction steps:1. Open the attached project “CrashRepro“ with “-debugallocator -systemallocator“ command line arguments2. Open “... Read more
[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...
How to reproduce:1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package"2. Add "mobile/Bumped Di... Read more
SpeedTree error is thrown when Rendering Layers for Lights are enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Console ... Read more
Assetbundle is not loaded correctly when they reference a script in cust...
Steps to reproduce:1. Open "Fogbuzz issue 1143071" from Own Cloud link2. Navigate to the buildWithoutDLL folder and open "Beweegvloe... Read more
Physics.ComputePenetration returns False when two colliders overlap
Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Scene view4. Move the Sphere into the Plane and furthe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Docked Multiplayer Play Mode window disappears when switching back to a saved Editor layout
- Audio files fail to be imported when the file path is 260 characters or longer
- Error SGICE002 is wrongly shown when more than one argument is passed into GetComponentRW()