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Fixed

Fixed in 2021.3.46f1, 2022.3.52f1, 6000.0.21f1

Votes

15

Found in

2021.3.35f1

2022.3.19f1

2023.2.9f1

2023.3.0b6

6000.0.0b11

7000.0.0a1

Issue ID

UUM-64059

Regression

No

SpeedTree error is thrown when Rendering Layers for Lights are enabled

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Observe the Console window

Expected result: No error is thrown
Actual result: “Instancing: Property 'unity_RenderingLayer' shares the same constant buffer offset with 'unity_LODFade'“ is thrown

Reproducible with: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Comments (2)

  1. ItsJustaGroove

    Apr 20, 2024 08:26

    Still active in 2022.3.25f1

  2. Kronnect

    Mar 06, 2024 16:21

    Still active in 2023.3.0b9

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