Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X
Votes
5
Found in
2021.3.35f1
2022.3.19f1
2023.2.9f1
2023.3.0b6
6000.0.0b11
Issue ID
UUM-64059
Regression
No
SpeedTree error is thrown when Rendering Layers for Lights are enabled
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Observe the Console window
Expected result: No error is thrown
Actual result: “Instancing: Property 'unity_RenderingLayer' shares the same constant buffer offset with 'unity_LODFade'“ is thrown
Reproducible with: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on memcpy when using ScreenCapture.CaptureScreenshot with superSize set to zero
- [URP] Package Samples - Missing scripts in Unity 2022+
- [URP][Package Samples] Continuous "Renderer at index _ is missing for camera _" warnings when opening sample scene
- [URP] Package Samples - Missing scripts in Unity 6
- [URP] Package samples - scenes using FirstPersonController not working in Unity 6
ItsJustaGroove
Apr 20, 2024 08:26
Still active in 2022.3.25f1
Kronnect
Mar 06, 2024 16:21
Still active in 2023.3.0b9