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Can't toggle/select multiple stacked Markers
You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more
Canvas scaling does not update when scaling Camera in orthographic mode
To reproduce:1. Open the scene2. Change "Size" field in orthographic camera3. Notice how canvas size does not change in Scene view (... Read more
Shader works in-editor but not in build
Reproduction steps:1. Open the attached project2. Open scene "DemoScene"3. Build and Run on Standalone4. Notice that Prism shaders a... Read more
[ShaderGraph] Graph Inspector > Node Settings textfields do not scale pr...
Steps to reproduce:1. Create or open any project with ShaderGraph2. Create or open any existing Shader Graph asset3. Create a new Sh... Read more
A user gets U6 version manuals instead of U6.1 for the "URP Decal Projec...
Steps to reproduce: Create a new 2D project Add some 2D object Select it Go to the "Inspector" tab and click "Add Component" Find an... Read more
Crash on BufferD3D12::BeginWrite when changing the Graphics API to Direc...
Reproduction steps:1. Open the user attached "project-test-crash.zip" project2. Switch the Default Graphics API to DirectX123. Switc... Read more
'Unity scene is invalid' error when Hinge Joint connected anchor is bein...
The following error is displayed when "Auto Configure Connected Anchor" is enabled on a hinge joint within a prefab: ArgumentExcepti... Read more
Editor crashes with IterateTypeTree<CollectSourcePrefabAssetReference> w...
How to reproduce:1. Open attached "New Unity Project 7" project---------------------------Observe the crash Reproduced with: 2017.4.... Read more
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